![]() ![]() ![]() The gimmick here is that you can take on the underbosses in whatever order you want. Get enough of these lower-level perps and the final mission to take on the big bossman becomes open to you. Anyway, you need to drive around the mountain roads and bumpy farmlands of the South American country, collecting intel that will lead to the killing or capture of buchons and underbosses. They’ve taken over the entire country and turned it into a narco state (I summarised this plot to a Bolivian friend, whose response was an emphatic "what the fuck?"). In Wildlands, you are one of an elite squad of US soldiers who has come to Bolivia to save it from a pseudo-religious drug kingpin called El Sueño and his vast cartel. A publisher who have baked the same cake dozens of times but insists that they are following a new recipe because they've changed the colour of the icing. It is 2017 and insta-fail stealth missions still exist. Cast away from my carefully selected sniping spot on a sandy ridge because of a single stray bullet and dumped on the other side of the mission area, where I would have to repeat the cautious approach, the enemy spotting and the multiple silent kills all over again. I only knew for certain that I actively disliked it when I was stricken down by one of its insta-fail stealth missions. I played some of it during the beta, along with Graham, and I came out of it feeling like a tub of old bath water. Ghost Recon Wildlands is Ubisoft’s latest open-world co-op narco war. ![]()
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